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OpenSkies Training

 

 

 

OpenSkies is Customizable

The OpenSkies Training System's design allows you to customize just about everything according to your needs:

  • OpenSkies uses Loadable Simulation Modules
    - Dynamically loaded libraries (DLLs), based on open C++ source code, that describe behavior and appearance of all sim objects. You could join a collaborative environment, or share your contributions with the OpenSkies community.
  • OpenGL based model graphics
  • Real Aircraft Behavior Models
    - T34 single engine aircraft and TH57 helicopters.
  • Realistic cause/effect scenarios
    - OpenSkies supports real military training exercises. You can create your own adventures and even share them with others.
  • Real Audio
    - Supports DirectSound and prerecorded ATC. Plane to plane chat is in development.
  • Programmable interactions between objects
    - You can implement collisions, damage and even more complex AI interactions over the net between players and vehicles.
  • Force Feeback
    - Cool force feedback that you can't ignore from the real flight models. Works on all DirectX compatible devices including I-Force® controllers such as CH Products®, Logitech®, and ThrustMaster® devices as well as Microsoft® force feedback devices.
  • Editable Terrain
    - Create your terrain based on USGS data or other terrain formats. Weather cells with wind layers are supported for realistic conditions.
  • Communications protocols
    -
    Supports the military's High Level Architecture (HLA) standard for simulation networking. HLA promotes interoperability between different simulations.

 
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