
Looking for details on Cybernet's Simulation and Training technology?
We've written many white papers on that topic:
Improving
Constructive Simulation Interfaces -
Discusses new tools developed to quickly
create and instrument sample interfaces
for analysis.
A
Surveillance System for the Recognition
of Intent within Individuals and Crowds -
A proposal for an automated system
to monitor video sensors and tag aberrant
human activities for immediate review
by human monitors.
An
Introduction to the Joint Architecture
for Unmanned Systems (JAUS) -
An introduction to JAUS, including
history, underlying design principles,
current status, and future direction.
A
Modular Interactive Virtual Surgical Training Environment -
A presentation on using OpenSkies to provide safer hands-on
training of basic surgical techniques.
Tools
on Parade -
An updated overview of the complete OpenSkies System.
Establishing
Simulation Standards for Military Vehicle Components -
An introduction to the Vehicle Simulation Integration
Laboratory (VSIL).
A
String-Defined Symbol Construction Library -
A introduction to the Tactical View Symbology Library (TVSL) in OpenSkies.
Overseer
Update: Multiple Unmanned Aerial Vehicle Management System -
An updated presentation on the capabilities of the Overseer
UAV Management features in OpenSkies.
Toward
Intelligent, Adaptive Message Routing in the Global Information
Grid - A discussion
of the Global Information Grid concept, and how to use
OpenSkies technology to manage this amount of information
without becoming overwhelming.
An
Approach for Simulating a Generic Air-Ground Task Force
Environment -
An approach for the development of an OpenSkies-based simulation
and training system that will emulate an operational
Air-Ground Task Force (AGTF) environment.
Early
Results of the Development of a 3D Haptic Femur Interface
for Medical Training - A discussion
of development progress for an OpenSkies-based fractured femur
simulator that provides medical personnel with hands-on experience
in managing bone fractures.
Applying
Computer Game Tutorial Design Techniques to Simulation-Based
Training - An exploration of
techniques used in computer game tutorials and current simulation-based
training programs like OpenSkies.
A
Personal Blue Force Tracking System -
Discussion on the geographical
software system in OpenSkies that allows field-based
soldiers to understand topographic information using
a handheld computer instead of traditional paper maps.
From
HLA to MMOG and Back Again -
Discussion on the routing capabilities of
OpenSkies and how the product is satisfying the simulation
requirements of multiple industries.
Overseer:
Multiple Unmanned Aerial Vehicle Management System -
A presentation on the capabilities of the Overseer UAV
Management features in OpenSkies.
Using
OpenSkies to Implement Multi-Level Security in a Mixed HLA/DIS
Environment Paper - A demonstration of
OpenSkies' security features.
Air
Operations Planning/Monitoring at Cybernet
- The evolution of OpenSkies technology development.
Scalability
White Paper - A demonstration
of OpenSkies' scalability.
OpenSkies
MMPOG - Description of the OpenSkies Massive-Multiplayer
SDK at a high level.
OpenSkies
Network Architecture
- Description of the communication between the various OpenSkies
modules in more detail.
More
specific OpenSkies and HLA documentation is available as a download.
All
OpenSkies materials are copyright, Cybernet Systems Corp.
Copyright Notice and License |
OpenSkies SpecSheets
OpenSkies -
Real Time Intelligent Routing Network Technology.
Astronomicon -
Solar System Simulation Toolkit. Virtual
Gorilla - Virtual Behavior Simulation Toolkit.
Overseer -
Unmanned Aerial Vehicle control interface.
OpenSat -
Satellite Training System. Software
Terrain Renderer - Topographic
display for small screens.
OpenGL
Terrain Library - Perspective-based OpenGL
3D hardware terrain renderer.
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